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Au solModifier

BiteModifier

Ailment Inflicted: None
Normal Mode

Green Plesioth lifts its head up right then brings it down in a bite to its lower left. It should also be noted that if next to the body of the monster the hunter may get knocked down and take minimal damage.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block if necessary or run/roll out of the way. For the more skilled players evasion works well at evading right through the bite. Blocking works fine also. If behind the range of the bite you shouldn't have to worry about it.


Hip Check Ailment Inflicted: Paralysis
Normal Mode

The attack Green Plesioth is known best for, reason being, the hitbox of this attack is incredibly large due to Green Plesioth's size. In preparation for this attack Green Plesioth will lean back a little then let loose with it's heavy body on whatever is near it. It will then take some steps back to get into its walking in place stance.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block if necessary or run/roll out of the way. Evasion is absolutely critical in dodging this attack as with running there is no sure way you'll be able to get out of range of this attack in time. Blocking will sometimes work, but being directly under Green Plesioth while blocking may cause you to get hit.


Water Jet Ailment Inflicted: None
Normal Mode

Green Plesioth lifts its head up then brings it down firing a blast of water at the hunter. It will use this attack primarily if the hunter is far away. Can cause heavy damage to a hunter if they are hit by this. It should be noted this attack will travel a little ways then burst on the ground at the end of the beam

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Make sure you are NOT blocking against this attack unless you have Guard Up skill as it is unblockable otherwise. If without Guard Up run/roll out of the way. Evasion can help as it can be used if it's too late to run out of the way. If far away from the monster use this time to heal, sharpen your weapon, etc.


Slither Ailment Inflicted: None
Normal Mode

Green Plesioth's way of moving around. Will always perform this when it's jumping out of the water. It uses this attack to charge a far away hunter or simply charge a nearby hunter. It should be noted that this is the only way Green Plesioth can move itself from one spot other than the Chicken Run it does to get back into the water.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block if necessary or run/roll out of the way. Evasion is helpful for the more skilled players as they can dodge through the slide without taking any damage. Blocking can work, but is nowhere near as effective as evasion skills. If not the target of this attack feel free to use the time to heal, sharpen your weapon, etc.


Tail Whip

Ailment Inflicted: None
Normal Mode

Green Plesioth will start to spin its large tail 180 degrees at a time for most likely 2 times, but should the hunter be close to Green Plesioth during the attack it will continue the spins. It should also be noted that if the hunter is under Green Plesioth during this attack Green Plesioth's feet will inflict small damage and knock the hunter down while spinning.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block if necessary or run/roll out of the way. For the more skilled players evasion works well at evading right through the spins. Blocking works fine also. Staying underneath Green Plesioth can be useful however they should be wary of the feet knocking them over.


Chicken Run

Ailment Inflicted: None
Normal Mode

Green Plesioth runs toward the water full speed with its head held tall, wings tucked, and swinging its legs wildly. After running till it reaches the shore it will then hop into the water and swim around till it leaps out of the water again or fires a water beam at the hunter.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block if necessary or run/roll out of the way. For the more skilled players evasion works well at evading right through the charge. Blocking works fine also. Basically make sure to not be inbetween Green Plesioth and his destination as this attack inflicts high damage.

Dans l'eau (combat aquatique)Modifier

Horizontal Water Blast

Ailment Inflicted: None
Normal Mode

Green Plesioth swims down and then emerges from the water, then pulls its head back and lets loose with a horizontally sweeping water beam. After the water beam it will then either keep swimming for another shot at the hunter or lunge out of the water at the hunter.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

This attack is unblockable without Guard Up skill so blocking is not advised unless the skill is in use. Evasion works OK, however the best counter to this attack is to stand close to the shore because the beam goes right over your head but a sonic bomb will stop the attack from happening and it may make Green Plesioth come back on land.


Vertical Water Blast

Ailment Inflicted: None
Normal Mode

Green Plesioth swims down and then emerges from the water, then pulls its head back and lets loose with a vertically sweeping water beam. After the water beam it will then either keep swimming for another shot at the hunter or lunge out of the water at the hunter.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

This attack is unblockable without Guard Up skill so blocking is not advised unless the skill is in use. Evasion works OK, however the best counter to this attack is a sonic bomb as it stops the attack from happening and it may make Green Plesioth come back on land. If not in the range of this attack feel free to sharpen your weapon, heal,etc.

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