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Jhen Mohran Attaques

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Side Tackle Ailment Inflicted: None
Normal Mode

Jhen Mohran lowers his body and slams forward with side while still on the ship . If hit, the hunter recieves Very High damage. Due to his huge body, the hunter is able to see his body move outwards right before the attack and prepare likewise.

Rage Mode
No Rage Mode.
Evasive Maneuver

You can retreat to the opposite side of the deck.

If available, Repel with the Giant Gong or Ballista Binder when they are ready to be used.


Back Throw Ailment Inflicted: None
Normal Mode

Lowers its body, throwing off any hunter standing on it. If hit, the hunter recieves moderate damage. Due to the large rumble that happens right before jhen does this, the player can signal his team to jump off or keep attacking.

Rage Mode
No Rage Mode.
Evasive Maneuver

Jump off its back prior to the throw, or move to the side of its back fin opposite to the boat.

There is no counter-attack.


Bow Dive Ailment Inflicted: Stun
Normal Mode

He strays ahead of the ship, then dives into the bow. this attack is used twice in the quest. It is also used when he is on the boat. He will appear in front of the ship and then slowly jump towards you. If hit, the hunter recieves stun and very high damage.

Rage Mode
No Rage Mode.
Evasive Maneuver

If the Dragonator is not ready or misses, jump off the boat or retreat to the rear of the ship.

Use the Dragonator right before it goes underground for the final time or as the 2nd jump is occuring.


Rock Throw (Parts 1 and 2) Ailment Inflicted: None
Normal Mode

He lowers his head and arches, launching three rocks from its back. If hit, the hunter gets moderate damage. Due to the preperation that it takes on Jhen's part when he positions his head on the ground, the hunter has a couple of seconds to either run away or keep attacking.

Rage Mode
No Rage Mode.
Evasive Maneuver

Move from current location or block. If evading, the path of the rocks can be tracked by turning the camera upward.

There is no counter-attack


Tusk Sweep Ailment Inflicted: None
Normal Mode

He moves his head to one side then swings its tusks parallel to the ground. If hit, the hunter gains moderate damage. Due to the fact that jhen swings his head the other way before he does this, The hunter can be alerted and evade in time.

Rage Mode
No Rage Mode.
Evasive Maneuver

Retreat to the opposite side of the deck, or crouch down where the ballista ammo is obtainable.

Repel with Giant Gong or Ballista Binder before impact.


Roar Ailment Inflicted: None
Normal Mode

He lowers his head then roars, causing the player to flinch if close enough. This attack gives no damage but stops the player for some time while he roars and the player covers his ears. In the early stages of this atack (i.e. the swinging his head up) this may be mistaken for the body slam (see below) right before he roars.

Rage Mode
No Rage Mode.
Evasive Maneuver

Use the HG earplugs ability (not required)

Repel with Giant Gong or Ballista Binder

Block it


Body Slam Ailment Inflicted: Stun
Normal Mode

Raises up above the ship and slams its body into the center of the vessel. If the hunter gets hit by this attack, he/she recieves very high damage and gets stunned. In the early stages of this atack (i.e. the swinging his head up) this may be mistaken for the roar (see above) right before he brings his head down.

Rage Mode
No Rage Mode.
Evasive Maneuver

Retreat to the cannon ammunition, or to the bow; the other side of the ship is safe too.

Repel with Giant Gong.

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